Award-winning Game Designer; Invited Lecturer, Stanford University Graduate School of Education; Founder/Director, Game Design Thinking; Founder, Game Design Thinking Research Group; Advisor, Kinjo EdTech Company; Learning and Engagement Advisor, Digital Media Academy; Author, "The Four Phases of Games and Interest" (2023, Stanford Blog), "How Games Can Boost Your Learning" (2023, Stanford Blog)
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Beyond Gamification: Unveiling the Secrets of Student Engagement and Motivation